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The Graphics Codex
価格: 1,500円
App Store評価: 4.0
(評価数: 1)

総合ランク:37626位
情報取得日:2024/11/23
カテゴリー:アクション (ゲーム)
バージョン:2.16
更新日:2019/09/19
開発者:Morgan McGuire
動作条件:iPhone(iOS 8.0以降)、iPad(iPadOS 8.0以降)、iPod?touch(iOS 8.0以降)、Mac(macOS?11.0以降とApple?M1以降のチップを搭載したMac)
サイズ:121.2MB




■ 概要
This app is a scholarly reference of equations, concepts, and notation employed in 3D computer graphics, supplemented by long-form chapters of lecture notes. It is designed for students, researchers, and industry practitioners.

I am Dr. Morgan McGuire, a computer graphics scientist and game developer.

I'm a Distinguished Research Scientist at NVIDIA and an adjunct professor at the University of Waterloo (in Mathematics) and McGill University (in Electrical and Computer Engineering). I was previously a full professor of Computer Science at Williams College and have taught computer graphics, film, and game design for fifteen years.

I served as the founding Editor-in-Chief of the Journal of Computer Graphics Techniques and coauthored the Computer Graphics: Principles & Practice 3rd Edition and Creating Games: Mechanics, Technology, and Content textbooks. I received a Ph.D. and a M.S. from Brown University and a M.Eng. and a B.S. from the Massachusetts Institute of Technology.

I've contributed to the video game series for Skylanders, Roblox, Call of Duty, Guitar Hero, Titan Quest, Marvel Ultimate Alliance, NVIDIA GPUs and software products, and the Unity game engine. I've worked on non-game 3D software and hardware for products ranging from robot drones to the E-ink display in the Amazon Kindle.

I wrote this app and website and respond to all e-mails personally. Follow my development blog and see other projects at http://casual-effects.com on the web and @CasualEffects on Twitter.

■ マーケットレビュー
  • グラフィックス屋さんにオススメ よく使う値や、CGの原理の式が羅列されていて便利な本です。
    グラフィックスプログラミングをする方はいれておいて損はしないのではないでしょうか。
    APIに関わらない、根底の知識が述べられています。シェーダの工夫やレンダリング手順を考えるのに役に立つと思います。
    すべて英文です。
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