* "Best Casual Game" award from AppStoreApps.com * 1st on iLounge's "100 Best Apps and Games" * Gold Award from PocketGamer * Slide To Play's "Must Have" award * One of ABC News & WIRED's "10 Most Awesome iPhone Apps of 2008" * Interactive Achievement Award finalist for "Cellular Game of the Year"
Released on the very first day of the AppStore in July 2008, TRISM's legacy is one of rags-to-riches success. Created by indie developer Steve Demeter, the phenomenal success of TRISM allowed Steve to pursue his dream of game development. Steve's story has inspired developers all over the world, as told on Good Morning America, CNN, BBC, The New York Times, and others. Apple itself filmed a documentary on Steve, and presented it at the start of the iOS 3.0 keynote in Cupertino.
FEATURES: - 5 game modes, including Classic, Timed, and Puzzle - 22 achievements to collect - Auto-save when interrupted by a phone call - Colorblind mode
"Could Trism Make iPhone Gaming Fun?" - KOTAKU
レビュー
I need an black and white version of trism and updates I use colour filter modes on my phone. It's gonna be really cool if your team develop the noir version of trism, like a Colorblind modes of two dots. I’ve been playing this game since I was in junior high school as a just an another Japanese girl.
好き どハマりするというのではないですが、自分のペースで楽しめて単純に好きです。
5 stars to crap This was once my favorite game. However, account and login support is now non-existent...