Try the most realistic racing game physics! Over 230 vehicles: sport cars, muscle cars, JDM, supercars, hyper cars, racing prototypes, SUVs, vans, trucks and motorcycles.
Good I think the rotation number is going down too much when I'm shifting up. Also, I'd like you to cure that place because I don't have the stability of the high horse FR car. Other than that, I think the weather, the adjustment of time, the passes, the highway, and I think it's a really good game.
〜〜〜I'm sorry, I forgot to tell you that. It's a personal opinion, but I think it's good to be around "4500 rotation to 5000 rotation". (It a GTR34?) That's the idea of the engine sound right now.
I don't know how to improve since I've never been involved in a game like this, so try hard! I felt the frequency of the update is good, but please take some rest👍
I'm rooting for you from Japan👌
(I used translate app. I'm sorry if there's something difficult to understand.)
デベロッパの回答 、 I understand now. I don't have information about shifting points on cars, but at first the RPMs was higher and the shifting was too fast, that's why I lowered the RPMs. I will raise them a bit more to see if it's better. Also for the next update I will improve a lot of things, graphics, textures, controls, new tracks.