サポート端末:iPhone SE、iPhone 6s、iPhone 6s Plus、iPhone 7、iPhone 7 Plus、iPhone 8、iPhone 8 Plus、iPhone X、iPhone XS、iPhone XR、iPad mini 4、iPad mini (第5世代)、iPad Air 2、iPad Air 3、iPad (第5世代)、iPad (第6世代)、iPad Pro
次の端末はサポートしていません:iPhone 5s、iPhone 6、iPhone 6 Plus、iPad Air、iPad mini 2、iPad mini 3、iPod touch
Framerate Capped in Combat I’ve purchased this game on 3 different systems now because I’m such a fan, but I have to say that I’m disappointed with the performance in combat in the iOS version.
It’s almost as if the combat is capped at 30fps only in combat, despite the world map and exploitable/dungeon areas all being butter smooth.
I’m accustomed to the difference between 60fps and 30fps, and I’m also running the game on a brand new iPhone 13, so it looks to be an unforeseen compatibility issue.
Just a suggestion to the devs: Maybe a new build with the newest Unity update would fix compatibility with the new iPhones?
Hoping this gets looked into so iPhone 13 users can all enjoy the game’s combat as it’s meant to be played.
Other than the framerate issue (which is pretty major because combat is a huge part of the game), this seems like a great port.